#N canvas 374 94 942 546 12;
#X obj 184 40 expr;
#X obj 235 40 expr~;
#X obj 294 40 fexpr~;
#X floatatom 735 115 5 0 0 0 - - -;
#X floatatom 735 203 5 0 0 0 - - -;
#X floatatom 779 202 5 0 0 0 - - -;
#X text 16 72 Online documentation: http://yadegari.org/expr/expr.html
, f 62;
#X text 40 451 - $x#[n]: an input audio sample from inlet # indexed
by 'n';
#X text 40 470 - $y#[n]: an output audio sample from outlet # indexed
by 'n', f 61;
#X text 75 495 where 'n' for $x# has to satisfy: 0 => n >= -vector
size;
#X text 74 514 and 'n' for $y# has to satisfy: -1 => n >= -vector size
;
#X text 16 107 - [expr]: used for evaluation of control data expressions
, f 62;
#X text 40 393 - $v#: an audio signal vector/block, f 58;
#X text 40 291 - $i#: an integer, f 58;
#X text 40 310 - $f#: a float, f 58;
#X text 40 329 - $s#: a symbol (used to define arrays), f 58;
#X obj 735 141 expr $f1 + 1 \; $f1 - 1 \; $f1 * 2;
#X floatatom 823 202 5 0 0 0 - - -;
#N canvas 273 26 812 549 Arrays 0;
#N canvas 0 50 450 300 (subpatch) 0;
#X array array1 10 float 0;
#X coords 0 10 9 0 220 130 1 0 0;
#X restore 537 143 graph;
#X floatatom 187 341 0 0 9 0 - - -;
#X floatatom 187 398 0 0 0 0 - - -;
#X obj 187 370 expr $s2[$f1];
#X msg 275 342 symbol array1;
#X obj 532 39 loadbang;
#X floatatom 137 135 5 0 9 0 - - -;
#X floatatom 137 211 5 0 0 0 - - -;
#X obj 137 172 expr array1[$f1];
#X msg 532 71 \; array1 0 1 4 2 8 5 6 1 4 2 8;
#X text 30 87 For instance:;
#X obj 275 313 loadbang;
#X text 32 265 A symbol inlet - defined as $s# (# being the inlet number)
- is used to receive array names.;
#X floatatom 585 430 0 0 100 0 - - -;
#X obj 585 311 vsl 20 100 0 10 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 0 1;
#X obj 585 461 expr array1[1] = $f1;
#X text 27 23 The expr family of objects can read values from array
(without interpolation) and also write to them. The syntax is arrayname[index].
;
#X text 263 165 input is the index to read from the array, f 21;
#X text 206 461 You can set values to an array index with "="* as in:
;
#X text 524 493 *a.k.a. "store function";
#X connect 1 0 3 0;
#X connect 3 0 2 0;
#X connect 4 0 3 1;
#X connect 5 0 9 0;
#X connect 6 0 8 0;
#X connect 8 0 7 0;
#X connect 11 0 4 0;
#X connect 13 0 15 0;
#X connect 14 0 13 0;
#X restore 778 346 pd Arrays;
#X text 531 176 Basic examples:;
#X text 723 316 Further details:;
#N canvas 279 141 950 501 Dealing_with_"\$0" 0;
#X obj 624 154 expr $s2[$f1];
#X obj 712 123 symbol \$0-x;
#X floatatom 624 128 5 0 99 0 - - -;
#X floatatom 624 182 5 0 0 0 - - -;
#X obj 712 100 loadbang;
#N canvas 0 50 450 300 (subpatch) 0;
#X array \$0-x 100 float 1;
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0.680016 0.720016 0.720016 0.720016;
#X coords 0 1 99 -1 200 150 1 0 0;
#X restore 224 216 graph;
#X text 22 139 Also \, the '-' character is used as the subtraction
operator \, so '\$0-x' is interpreted as "Id number" minus 'x'.;
#X obj 82 406 expr \$0-x[$f1];
#X floatatom 82 372 5 0 99 0 - - -;
#X floatatom 82 442 5 0 0 0 - - -;
#X obj 767 406 value x\$0;
#X obj 809 374 value y_\$0;
#X obj 590 354 expr x\$0 \; y_\$0;
#X msg 767 376 1.3;
#X msg 809 344 4.7;
#X obj 767 304 loadbang;
#X obj 590 323 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X floatatom 650 403 5 0 0 0 - - -;
#X floatatom 590 403 5 0 0 0 - - -;
#X text 21 27 '\$0' - the patch ID number used to force locality in
Pd - may be used in the definition of arrays or variables names. But
it is important to note the restrictions of adopting the C-style expression
syntax \, where variables cannot start with a number \, so '\$0x' is
an illegal character as Pd sees it as starting with a number. in this
case \, the object won't load!;
#X text 209 399 It loads \, but the symbol is interpreted as "\$0 -
x" \, so it is not a valid symbol character and not a table name -
see Pd window for error., f 40;
#X text 691 182 <= works now;
#X text 500 23 A solution for such issues is to send the table name
as a symbol \, but this doesn't deal with variable names as these can't
be loadeds as symbols:;
#X text 514 245 A simpler practice that will always work for both table
names and variables is to just having '\$0' after a symbol character
\, such as:;
#X connect 0 0 3 0;
#X connect 1 0 0 1;
#X connect 2 0 0 0;
#X connect 4 0 1 0;
#X connect 7 0 9 0;
#X connect 8 0 7 0;
#X connect 12 0 18 0;
#X connect 12 1 17 0;
#X connect 13 0 10 0;
#X connect 14 0 11 0;
#X connect 15 0 13 0;
#X connect 15 0 14 0;
#X connect 16 0 12 0;
#X restore 778 400 pd Dealing_with_"\$0";
#X text 16 10 Expression evaluation family of objects:, f 62;
#X text 16 42 By Shahrokh Yadegari;
#X text 16 191 - [fexpr~]: used for evaluation of signal expressions
on sample level data (i.e. \, filter design) - very cpu intensive!
, f 62;
#X text 16 238 Input variables types for [expr] \, [expr~] and [fexpr~]
are: integers \, floats and symbols \, specified as follows where the
'#' stands for the inlet number:, f 62;
#X text 16 356 The [expr~] object has an exclusive input variable type
for signal vectors \, defined as:, f 62;
#X text 16 422 The [fexpr~] object has exclusive variable types \,
defined as:, f 62;
#X text 511 396 see also:;
#X obj 554 498 block~;
#X obj 609 498 value;
#N canvas 1065 204 489 542 All_functions 0;
#N canvas 497 97 374 326 Arithmetic-operators 0;
#X obj 57 90 expr $f1 + 4;
#X floatatom 57 63 5 0 0 0 - - -;
#X floatatom 57 118 5 0 0 0 - - -;
#X floatatom 208 63 5 0 0 0 - - -;
#X floatatom 208 118 5 0 0 0 - - -;
#X obj 208 90 expr $f1 * 4;
#X floatatom 57 197 5 0 0 0 - - -;
#X floatatom 57 252 5 0 0 0 - - -;
#X floatatom 208 197 5 0 0 0 - - -;
#X floatatom 208 252 5 0 0 0 - - -;
#X obj 57 224 expr $f1 - 1;
#X obj 208 224 expr $f1 / 10;
#X text 57 34 Add;
#X text 206 34 Multiply;
#X text 206 174 Divide;
#X text 56 174 Subtract;
#X connect 0 0 2 0;
#X connect 1 0 0 0;
#X connect 3 0 5 0;
#X connect 5 0 4 0;
#X connect 6 0 10 0;
#X connect 8 0 11 0;
#X connect 10 0 7 0;
#X connect 11 0 9 0;
#X restore 147 131 pd Arithmetic-operators;
#N canvas 513 126 621 391 Bitwise-operators 0;
#X floatatom 47 218 5 0 0 0 - - -;
#X obj 47 188 expr ~ $f1;
#X floatatom 44 103 5 0 0 0 - - -;
#X obj 44 73 expr $f1 & 3;
#X floatatom 44 43 5 0 0 0 - - -;
#X text 104 41 Bitwise And;
#X floatatom 347 98 5 0 0 0 - - -;
#X floatatom 347 38 5 0 0 0 - - -;
#X obj 347 68 expr $f1 << 1;
#X floatatom 349 207 5 0 0 0 - - -;
#X floatatom 349 147 5 0 0 0 - - -;
#X text 404 147 Bitshift Right;
#X text 413 36 Bitshift Left;
#X obj 349 177 expr $f1 >> 2;
#X floatatom 353 320 5 0 0 0 - - -;
#X floatatom 353 260 5 0 0 0 - - -;
#X obj 353 290 expr $f1 ^ 1;
#X text 409 260 Bitwise Exclusive Or;
#X floatatom 52 324 5 0 0 0 - - -;
#X floatatom 52 264 5 0 0 0 - - -;
#X text 114 256 Bitwise Or;
#X obj 52 294 expr $f1 | 3;
#X floatatom 47 158 5 0 0 0 - - -;
#X text 97 155 Bitwise Not;
#X text 141 187 (one's complement);
#X connect 1 0 0 0;
#X connect 3 0 2 0;
#X connect 4 0 3 0;
#X connect 7 0 8 0;
#X connect 8 0 6 0;
#X connect 10 0 13 0;
#X connect 13 0 9 0;
#X connect 15 0 16 0;
#X connect 16 0 14 0;
#X connect 19 0 21 0;
#X connect 21 0 18 0;
#X connect 22 0 1 0;
#X restore 147 162 pd Bitwise-operators;
#N canvas 444 131 689 317 Comparison-operators 0;
#X floatatom 48 55 5 0 0 0 - - -;
#X floatatom 48 110 5 0 0 0 - - -;
#X floatatom 199 54 5 0 0 0 - - -;
#X floatatom 199 109 5 0 0 0 - - -;
#X floatatom 55 194 5 0 0 0 - - -;
#X floatatom 55 249 5 0 0 0 - - -;
#X floatatom 351 58 5 0 0 0 - - -;
#X floatatom 351 113 5 0 0 0 - - -;
#X obj 48 82 expr $f1 > 4;
#X obj 199 81 expr $f1 < 4;
#X obj 55 221 expr $f1 >= 1;
#X text 207 26 Less than;
#X text 48 26 Greater than;
#X text 50 148 Greater than;
#X text 57 166 or equal;
#X floatatom 203 195 5 0 0 0 - - -;
#X floatatom 203 250 5 0 0 0 - - -;
#X text 206 167 or equal;
#X text 202 149 Less than;
#X obj 203 222 expr $f1 <= 10;
#X text 356 25 Equal;
#X obj 351 85 expr $f1 == 2;
#X floatatom 497 58 5 0 0 0 - - -;
#X floatatom 497 113 5 0 0 0 - - -;
#X text 502 25 Not Equal;
#X obj 497 85 expr $f1 != 2;
#X floatatom 360 191 5 0 0 0 - - -;
#X floatatom 360 246 5 0 0 0 - - -;
#X text 365 158 Logical And;
#X obj 360 218 expr $f1 && 1;
#X floatatom 498 191 5 0 0 0 - - -;
#X floatatom 498 246 5 0 0 0 - - -;
#X text 503 158 Logical Or;
#X obj 498 218 expr $f1 || 0;
#X connect 0 0 8 0;
#X connect 2 0 9 0;
#X connect 4 0 10 0;
#X connect 6 0 21 0;
#X connect 8 0 1 0;
#X connect 9 0 3 0;
#X connect 10 0 5 0;
#X connect 15 0 19 0;
#X connect 19 0 16 0;
#X connect 21 0 7 0;
#X connect 22 0 25 0;
#X connect 25 0 23 0;
#X connect 26 0 29 0;
#X connect 29 0 27 0;
#X connect 30 0 33 0;
#X connect 33 0 31 0;
#X restore 147 193 pd Comparison-operators;
#N canvas 458 88 472 464 If-function 0;
#X floatatom 82 53 5 0 0 0 - - -;
#X floatatom 82 112 5 0 0 0 - - -;
#X floatatom 87 218 5 0 0 0 - - -;
#X floatatom 87 277 5 0 0 0 - - -;
#X text 142 213 if(condition \, true \, false);
#X obj 87 246 expr if($f1 > 0 \, $f1 * 10 \, $f1 - 1);
#X floatatom 59 346 5 0 0 0 - - -;
#X floatatom 59 405 5 0 0 0 - - -;
#X obj 59 374 expr if($f1 > 10 \, 10 \, if($f1 < -10 \, -10 \, $f1))
;
#X text 118 404 <= clips at -10 and 10;
#X obj 82 81 expr if($f1 >= 0 \, 1 \, -1);
#X text 53 21 Syntax: if(condition \, true \, false);
#X text 143 325 You can also nest an if function as a true/false expression:
, f 32;
#X text 39 163 It accepts expressions as true/false as well:;
#X connect 0 0 10 0;
#X connect 2 0 5 0;
#X connect 5 0 3 0;
#X connect 6 0 8 0;
#X connect 8 0 7 0;
#X connect 10 0 1 0;
#X restore 147 226 pd If-function;
#N canvas 444 91 491 376 Random-function 0;
#X floatatom 107 206 5 0 0 0 - - -;
#X obj 107 175 expr random(10 \, 20);
#X obj 107 147 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X text 133 142 random values from 10 to 19;
#X floatatom 108 306 5 0 0 0 - - -;
#X obj 108 247 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 108 275 expr random(-100 \, 101);
#X text 134 242 random values from -100 to 100;
#X text 36 32 The random function generates random numbers within a
given range \, specified by the two arguments. The range is from the
first argument to the second argument minus one., f 51;
#X connect 1 0 0 0;
#X connect 2 0 1 0;
#X connect 5 0 6 0;
#X connect 6 0 4 0;
#X restore 147 257 pd Random-function;
#N canvas 558 74 604 529 Table-functions 0;
#X obj 63 73 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
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#X floatatom 63 163 0 0 0 0 - - -;
#X floatatom 145 164 0 0 0 0 - - -;
#X floatatom 228 164 0 0 0 0 - - -;
#N canvas 0 50 450 300 (subpatch) 0;
#X array table 100 float 1;
#A 0 0 1 2 3 4 5 6 7 8 9 18.5714 21.4285 28.5713 31.4284 34.9998 38.5712
40.714 42.8569 46.4283 49.2854 50.3568 51.4282 53.5711 54.2853 54.9996
55.7139 55.7139 55.7139 55.7139 55.7139 55.7139 55.7139 55.7139 55.5353
55.3568 55.1782 54.9996 54.2853 53.5711 52.8568 52.1425 51.4282 49.9997
48.5711 47.1426 45.714 44.0473 42.3807 40.714 39.0474 37.3807 35.7141
32.857 31.4284 29.9999 28.5713 26.4285 26.4285 26.7856 27.1427 27.857
28.5713 29.107 29.6427 30.1784 30.7141 31.607 32.4998 33.3927 34.2855
34.9998 35.7141 36.6665 37.6188 38.5712 40.714 41.4283 42.1426 44.2854
45.714 46.7854 47.8568 49.9997 51.4282 52.8568 55.7139 57.8567 59.9996
62.8567 64.9995 66.4281 69.2852 72.1423 93 94 95 96 97 98 99;
#X coords 0 100 99 0 200 140 1 0 0;
#X restore 336 118 graph;
#X obj 364 422 expr size("$s1") \;;
#X obj 63 102 expr Sum("table" \, 3 \, 9) \; sum("table") \; size("table")
;
#X msg 364 392 symbol table;
#X floatatom 364 455 5 0 0 0 - - -;
#X text 64 187 Sums a range of indexes, f 8;
#X text 146 189 Sums all indexes, f 8;
#X text 225 189 Gives array size, f 5;
#X obj 47 269 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
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#X floatatom 47 344 0 0 0 0 - - -;
#X floatatom 240 344 0 0 0 0 - - -;
#X obj 47 396 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
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#X floatatom 47 469 0 0 0 0 - - -;
#X floatatom 212 467 0 0 0 0 - - -;
#X obj 47 299 expr avg("table") \; sum("table") / size("table");
#X obj 47 424 expr Avg("table" \, 3 \, 9) \; Sum("table" \, 3 \, 9)
/ 7;
#X text 71 267 avg - Averages all indexes;
#X text 71 394 Avg - averages a range of indexes;
#X text 114 26 There are 5 functions that operate on arrays: Avg \,
avg \, Sum \, sum and size., f 45;
#X text 354 286 You can use a symbol type to specify the array name.
Note that the syntax requires that the array name is inside quotes.
, f 23;
#X connect 0 0 6 0;
#X connect 5 0 8 0;
#X connect 6 0 1 0;
#X connect 6 1 2 0;
#X connect 6 2 3 0;
#X connect 7 0 5 0;
#X connect 12 0 18 0;
#X connect 15 0 19 0;
#X connect 18 0 13 0;
#X connect 18 1 14 0;
#X connect 19 0 16 0;
#X connect 19 1 17 0;
#X restore 147 326 pd Table-functions;
#N canvas 576 55 570 578 Power-functions 0;
#X floatatom 62 60 5 0 0 0 - - -;
#X floatatom 62 119 5 0 0 0 - - -;
#X floatatom 62 151 5 0 0 0 - - -;
#X floatatom 62 208 5 0 0 0 - - -;
#X floatatom 59 337 5 0 0 0 - - -;
#X floatatom 59 409 0 0 0 0 - - -;
#X floatatom 306 103 5 0 0 0 - - -;
#X floatatom 394 101 5 0 0 0 - - -;
#X floatatom 306 31 5 0 0 0 - - -;
#X floatatom 308 414 5 0 0 0 - - -;
#X floatatom 308 484 0 0 0 0 - - -;
#X floatatom 62 513 5 0 0 0 - - -;
#X obj 62 88 expr pow($f1 \, 2);
#X floatatom 306 276 5 0 0 0 - - -;
#X floatatom 306 224 5 0 0 0 - - -;
#X obj 306 56 expr ln($f1) \; log($f1);
#X obj 62 484 expr fact($f1);
#X msg 62 451 3;
#X floatatom 403 482 0 0 0 0 - - -;
#X floatatom 154 408 0 0 0 0 - - -;
#X floatatom 307 187 5 0 0 0 - - -;
#X floatatom 307 135 5 0 0 0 - - -;
#X obj 307 160 expr log1p($f1);
#X obj 306 249 expr log10($f1);
#X floatatom 309 375 5 0 0 0 - - -;
#X floatatom 309 323 5 0 0 0 - - -;
#X obj 309 348 expr ldexp($f1 \, 3);
#X obj 59 365 expr exp($f1) \; expm1($f1);
#X floatatom 61 239 5 0 0 0 - - -;
#X floatatom 61 296 5 0 0 0 - - -;
#X obj 62 179 expr sqrt($f1);
#X obj 61 267 expr cbrt($f1);
#X text 171 382 exp - 1;
#X text 235 507 error function;
#X text 402 505 complementary error function, f 14;
#X obj 308 442 expr erf($f1) \; erfc($f1);
#X text 64 33 Raise to the power of;
#X text 129 148 Square root;
#X text 138 239 Cube root;
#X text 121 324 Exp: 'e' raised to the power of, f 15;
#X text 98 451 Factorial;
#X text 353 29 Natural log;
#X text 365 133 Natural log of input + 1;
#X text 353 221 Log base 10;
#X text 364 307 Multiply by integral power of 2, f 20;
#X text 368 409 Error functions;
#X text 112 54 second argument;
#X connect 0 0 12 0;
#X connect 2 0 30 0;
#X connect 4 0 27 0;
#X connect 8 0 15 0;
#X connect 9 0 35 0;
#X connect 12 0 1 0;
#X connect 14 0 23 0;
#X connect 15 0 6 0;
#X connect 15 1 7 0;
#X connect 16 0 11 0;
#X connect 17 0 16 0;
#X connect 21 0 22 0;
#X connect 22 0 20 0;
#X connect 23 0 13 0;
#X connect 25 0 26 0;
#X connect 26 0 24 0;
#X connect 27 0 5 0;
#X connect 27 1 19 0;
#X connect 28 0 31 0;
#X connect 30 0 3 0;
#X connect 31 0 29 0;
#X connect 35 0 10 0;
#X connect 35 1 18 0;
#X restore 147 359 pd Power-functions;
#N canvas 411 157 648 422 Trigonometric-functions 0;
#X floatatom 34 34 5 0 0 0 - - -;
#X floatatom 34 93 5 0 0 0 - - -;
#X floatatom 34 125 5 0 0 0 - - -;
#X floatatom 34 182 5 0 0 0 - - -;
#X floatatom 33 213 5 0 0 0 - - -;
#X floatatom 33 270 5 0 0 0 - - -;
#X obj 34 62 expr sin($f1);
#X obj 34 153 expr cos($f1);
#X obj 33 241 expr tan($f1);
#X floatatom 194 34 5 0 0 0 - - -;
#X floatatom 194 93 5 0 0 0 - - -;
#X floatatom 194 125 5 0 0 0 - - -;
#X floatatom 194 182 5 0 0 0 - - -;
#X obj 194 62 expr asin($f1);
#X obj 194 153 expr acos($f1);
#X text 83 32 sine;
#X text 85 125 cosine;
#X text 84 213 tangent;
#X floatatom 195 209 5 0 0 0 - - -;
#X floatatom 195 266 5 0 0 0 - - -;
#X text 261 32 arc sine;
#X text 256 125 arc cosine;
#X text 256 209 arc tangent;
#X floatatom 387 33 5 0 0 0 - - -;
#X floatatom 387 92 5 0 0 0 - - -;
#X floatatom 387 124 5 0 0 0 - - -;
#X floatatom 387 181 5 0 0 0 - - -;
#X floatatom 388 208 5 0 0 0 - - -;
#X floatatom 388 265 5 0 0 0 - - -;
#X text 511 46 inverse hyperbolic sine, f 10;
#X obj 387 61 expr asinh($f1);
#X obj 387 152 expr acosh($f1);
#X obj 388 236 expr atanh($f1);
#X text 512 137 inverse hyperbolic cosine, f 10;
#X text 513 225 inverse hyperbolic tangent, f 10;
#X floatatom 154 319 5 0 0 0 - - -;
#X floatatom 154 376 5 0 0 0 - - -;
#X obj 154 347 expr atan2($f1 \, $f2);
#X floatatom 291 319 5 0 0 0 - - -;
#X text 316 347 arc tangent of 2 variables;
#X obj 195 237 expr atan($f1);
#X connect 0 0 6 0;
#X connect 2 0 7 0;
#X connect 4 0 8 0;
#X connect 6 0 1 0;
#X connect 7 0 3 0;
#X connect 8 0 5 0;
#X connect 9 0 13 0;
#X connect 11 0 14 0;
#X connect 13 0 10 0;
#X connect 14 0 12 0;
#X connect 18 0 40 0;
#X connect 23 0 30 0;
#X connect 25 0 31 0;
#X connect 27 0 32 0;
#X connect 30 0 24 0;
#X connect 31 0 26 0;
#X connect 32 0 28 0;
#X connect 35 0 37 0;
#X connect 37 0 36 0;
#X connect 38 0 37 1;
#X connect 40 0 19 0;
#X restore 147 392 pd Trigonometric-functions;
#N canvas 332 23 592 281 Store-function 0;
#X text 40 26 The store function is defined with "=" \, and it can
store the result of any operation into a variable or table index.;
#X obj 62 129 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
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#X floatatom 62 211 5 0 0 0 - - -;
#X floatatom 276 204 5 0 0 0 - - -;
#X obj 62 158 expr array2[inc - 1] = 1 / inc \; inc = inc + 1;
#N canvas 0 22 450 278 (subpatch) 0;
#X array array2 16 float 2;
#X coords 0 1.1 16 -0.1 200 140 1 0 0;
#X restore 351 101 graph;
#X obj 129 119 v inc;
#X msg 129 94 0;
#X connect 1 0 4 0;
#X connect 4 0 2 0;
#X connect 4 1 3 0;
#X connect 7 0 6 0;
#X restore 147 291 pd Store-function;
#X text 28 14 Here are all the operators and functions available for
[expr] \, [expr~] and [fexpr~] \, even though the given examples are
only presented with [expr]., f 52;
#X text 28 71 These are organized in different groups. Click on the
subpatches below to check each group:, f 52;
#N canvas 385 128 850 540 Other-functions 0;
#X floatatom 54 26 5 0 0 0 - - -;
#X floatatom 54 99 5 0 0 0 - - -;
#X text 163 54 convert to int;
#X floatatom 49 272 5 0 0 0 - - -;
#X floatatom 49 362 5 0 0 0 - - -;
#X text 102 142 convert to float;
#X floatatom 50 217 5 0 0 0 - - -;
#X floatatom 194 215 5 0 0 0 - - -;
#X floatatom 50 143 5 0 0 0 - - -;
#X floatatom 342 32 5 0 0 0 - - -;
#X floatatom 342 108 5 0 0 0 - - -;
#X floatatom 458 105 5 0 0 0 - - -;
#X obj 342 60 expr max($f1 \, 0) \; min($f1 \, 0);
#X text 394 30 maximum / minimum;
#X obj 321 172 expr copysign($f1 \, $f2);
#X floatatom 479 149 5 0 0 0 - - -;
#X floatatom 321 147 5 0 0 0 - - -;
#X floatatom 321 201 5 0 0 0 - - -;
#X text 367 200 copy sign of a number;
#X obj 50 170 expr float($i1) / 10 \; float(5) / 10 \;;
#X floatatom 593 164 5 0 0 0 - - -;
#X floatatom 702 163 5 0 0 0 - - -;
#X obj 593 119 expr isinf($f1) \; finite($f1);
#X text 721 117 "is infinite" and "is finite", f 15;
#X floatatom 593 87 5 0 0 0 - - -;
#X msg 633 29 2;
#X obj 593 54 pow 1e+10;
#X msg 593 27 1;
#X floatatom 601 347 5 0 0 0 - - -;
#X floatatom 601 285 5 0 0 0 - - -;
#X obj 601 315 expr isnan($f1);
#X text 722 295 "is Nan" (not a number), f 8;
#X floatatom 341 242 5 0 0 0 - - -;
#X floatatom 341 311 5 0 0 0 - - -;
#X obj 54 54 expr int($f1) \; trunc($f1);
#X floatatom 149 99 5 0 0 0 - - -;
#X text 163 69 truncate a float;
#X floatatom 100 362 5 0 0 0 - - -;
#X floatatom 151 362 5 0 0 0 - - -;
#X obj 49 303 expr rint($f1) \; round($f1) \; nearbyint($f1);
#X floatatom 322 415 5 0 0 0 - - -;
#X floatatom 322 495 5 0 0 0 - - -;
#X floatatom 387 495 5 0 0 0 - - -;
#X floatatom 52 421 5 0 0 0 - - -;
#X floatatom 52 494 5 0 0 0 - - -;
#X floatatom 154 494 5 0 0 0 - - -;
#X text 101 420 ceil / floor;
#X obj 52 449 expr ceil($f1) \; floor($f1);
#X obj 341 268 expr imodf($f1) \; modf($f1);
#X text 325 332 get signed integer, f 10;
#X text 435 334 get signed fractional, f 11;
#X floatatom 450 311 5 0 0 0 - - -;
#X floatatom 632 400 5 0 0 0 - - -;
#X obj 632 437 expr abs($f1);
#X floatatom 632 474 5 0 0 0 - - -;
#X text 680 399 absolute value;
#X obj 601 225 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X msg 322 391 7;
#X obj 601 251 expr log(-1);
#X text 100 264 round floats to integers, f 12;
#X floatatom 452 495 5 0 0 0 - - -;
#X msg 289 391 -7;
#X text 458 440 (integer);
#X text 458 454 (float);
#X obj 322 440 expr $f1 % 4 \; fmod($f1 \, 4.1) \; remainder($f1 \,
4.1);
#X text 371 412 remainder functions;
#X text 105 27 convert to integers;
#X connect 0 0 34 0;
#X connect 3 0 39 0;
#X connect 8 0 19 0;
#X connect 9 0 12 0;
#X connect 12 0 10 0;
#X connect 12 1 11 0;
#X connect 14 0 17 0;
#X connect 15 0 14 1;
#X connect 16 0 14 0;
#X connect 19 0 6 0;
#X connect 19 1 7 0;
#X connect 22 0 20 0;
#X connect 22 1 21 0;
#X connect 24 0 22 0;
#X connect 25 0 26 0;
#X connect 26 0 24 0;
#X connect 27 0 26 0;
#X connect 29 0 30 0;
#X connect 30 0 28 0;
#X connect 32 0 48 0;
#X connect 34 0 1 0;
#X connect 34 1 35 0;
#X connect 39 0 4 0;
#X connect 39 1 37 0;
#X connect 39 2 38 0;
#X connect 40 0 64 0;
#X connect 43 0 47 0;
#X connect 47 0 44 0;
#X connect 47 1 45 0;
#X connect 48 0 33 0;
#X connect 48 1 51 0;
#X connect 52 0 53 0;
#X connect 53 0 54 0;
#X connect 56 0 58 0;
#X connect 57 0 40 0;
#X connect 58 0 29 0;
#X connect 61 0 40 0;
#X connect 64 0 41 0;
#X connect 64 1 42 0;
#X connect 64 2 60 0;
#X restore 146 457 pd Other-functions;
#N canvas 432 69 544 311 acousticts 0;
#X floatatom 31 21 0 0 0 0 - - -;
#X floatatom 31 76 0 0 0 0 - - -;
#X floatatom 31 125 0 0 0 0 - - -;
#X obj 31 49 expr mtof($f1);
#X obj 31 101 expr ftom($f1);
#X floatatom 177 21 0 0 0 0 - - -;
#X floatatom 177 76 0 0 0 0 - - -;
#X floatatom 177 125 0 0 0 0 - - -;
#X floatatom 338 24 0 0 0 0 - - -;
#X floatatom 338 79 0 0 0 0 - - -;
#X floatatom 338 128 0 0 0 0 - - -;
#X obj 177 49 expr dbtorms($f1);
#X obj 177 101 expr rmstodb($f1);
#X obj 25 239 mtof;
#X obj 81 239 ftom;
#X obj 137 240 dbtorms;
#X obj 213 240 rmstodb;
#X obj 292 240 dbtopow;
#X obj 369 240 powtodb;
#X text 25 204 See also:;
#X obj 338 52 expr dbtopow($f1);
#X obj 338 104 expr powtodb($f1);
#X connect 0 0 3 0;
#X connect 1 0 4 0;
#X connect 3 0 1 0;
#X connect 4 0 2 0;
#X connect 5 0 11 0;
#X connect 6 0 12 0;
#X connect 8 0 20 0;
#X connect 9 0 21 0;
#X connect 11 0 6 0;
#X connect 12 0 7 0;
#X connect 20 0 9 0;
#X connect 21 0 10 0;
#X restore 146 425 pd acousticts;
#X restore 778 426 pd All_functions \; and operators;
#N canvas 157 32 919 558 [expr] 0;
#X obj 49 115 expr 1;
#X floatatom 47 248 0 0 0 0 - - -;
#X floatatom 49 145 0 0 0 0 - - -;
#X msg 49 87 bang;
#X obj 150 115 expr 2 + 3;
#X msg 150 88 bang;
#X floatatom 150 143 0 0 0 0 - - -;
#X floatatom 47 309 0 0 0 0 - - -;
#X floatatom 69 402 0 0 0 0 - - -;
#X floatatom 69 478 0 0 0 0 - - -;
#X floatatom 700 156 0 0 0 0 - - -;
#X obj 700 128 expr 8 / 3;
#X floatatom 625 324 0 0 0 0 - - -;
#X obj 700 102 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 625 256 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X floatatom 566 505 0 0 0 0 - - -;
#X obj 566 477 expr $f1 / 3;
#X floatatom 693 503 0 0 0 0 - - -;
#X obj 693 475 expr $i1 / 3;
#X msg 693 434 8;
#X obj 693 404 loadbang;
#X text 17 27 Examples of [expr] object:;
#X text 248 107 bang evaluates the expression, f 17;
#X obj 47 278 expr ($f1 + 2) + $i2;
#X floatatom 184 249 0 0 0 0 - - -;
#X text 437 23 NOTE About integers:;
#X floatatom 748 324 0 0 0 0 - - -;
#X obj 625 280 expr float(8) / 3 \; 8./3;
#X text 121 400 use of trigonometric functions;
#X obj 69 430 expr cos(2 * 3.14159 * $f1 / 360) \; sin(2 * 3.14159
* $f1 / 360);
#X floatatom 304 478 0 0 0 0 - - -;
#X text 465 53 Integer numbers in the [expr] object are interpreted
as integers \, not floats. Hence \, the result of the division below
is also an integer.;
#X text 466 193 You can use the "float" function to convert an integer
to a float. Another workaround is to have a decimal point in a way
Pd can't turn into an integer \, such as below in the bottom expression:
;
#X text 222 242 '$f1' is a float from the 1st inlet \, '$i2' is an
integer from the second inlet (float input values are truncated to
integers), f 26;
#X text 475 365 But there's no issue if you send an integer value to
an inlet defined as a float.;
#X connect 0 0 2 0;
#X connect 1 0 23 0;
#X connect 3 0 0 0;
#X connect 4 0 6 0;
#X connect 5 0 4 0;
#X connect 8 0 29 0;
#X connect 11 0 10 0;
#X connect 13 0 11 0;
#X connect 14 0 27 0;
#X connect 16 0 15 0;
#X connect 18 0 17 0;
#X connect 19 0 16 0;
#X connect 19 0 18 0;
#X connect 20 0 19 0;
#X connect 23 0 7 0;
#X connect 24 0 23 1;
#X connect 27 0 12 0;
#X connect 27 1 26 0;
#X connect 29 0 9 0;
#X connect 29 1 30 0;
#X restore 532 262 pd [expr] Examples;
#N canvas 301 61 867 691 [expr~] 0;
#X floatatom 80 361 0 0 0 0 - - -;
#X obj 80 468 dac~;
#X text 125 361 frequency;
#X floatatom 685 260 0 0 10 0 - - -;
#X obj 478 329 tabsend~ a1;
#N canvas 0 50 450 300 (subpatch) 0;
#X array a1 64 float 0;
#X coords 0 1 63 -1 200 140 1;
#X restore 614 347 graph;
#X obj 88 631 tabsend~ a2;
#X obj 253 627 tabsend~ a3;
#N canvas 0 50 450 300 (subpatch) 0;
#X array a2 64 float 1;
#A 0 0.530196 0.493227 0.449005 0.398544 0.342991 0.283607 0.221703
0.158664 0.0958842 0.0347507 -0.0233764 -0.0772001 -0.12551 -0.167212
-0.201328 -0.227054 -0.243737 -0.250908 -0.248297 -0.23581 -0.213572
-0.181894 -0.14127 -0.0923861 -0.0360805 0.0266521 0.0946922 0.166807
0.241691 0.317971 0.394249 0.46914 0.541249 0.60928 0.671989 0.728225
0.777008 0.817446 0.848847 0.870713 0.882671 0.88463 0.876621 0.858902
0.831942 0.796326 0.752889 0.70256 0.646422 0.585702 0.52166 0.455666
0.389109 0.323371 0.259849 0.199867 0.144686 0.0954752 0.0532721 0.0189827
-0.00665291 -0.0230664 -0.0298758 -0.0268905;
#X coords 0 1 63 -1 200 140 1;
#X restore 395 520 graph;
#N canvas 0 50 450 300 (subpatch) 0;
#X array a3 64 float 0;
#X coords 0 1 63 -1 200 140 1;
#X restore 617 520 graph;
#X obj 80 388 osc~ 440;
#X obj 283 332 hsl 128 15 0 127 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X floatatom 280 352 5 0 0 0 - - -;
#X text 331 352 amplitude;
#X obj 280 399 line~;
#X obj 80 429 expr~ $v1 * pow($v2 / 127 \, 4);
#X obj 88 581 expr~ $v1 * $v2 \; if ($v2 > 0 \, 0 \, $v1*$v2);
#X obj 88 548 osc~ 440;
#X obj 478 252 osc~ 440;
#X msg 322 52 \; pd dsp 0;
#X msg 229 52 \; pd dsp 1;
#X text 227 30 audio on;
#X text 320 29 audio off;
#X obj 478 290 expr~ max(min($v1 \, $f2) \, -$f2);
#X obj 685 145 vsl 20 100 0 1 0 0 empty empty empty 0 -9 0 10 -262144
-1 -1 0 1;
#X text 460 187 Move the slider to change the limiter threshold (from
0-1)., f 29;
#X text 64 29 make sure to turn on the audio for the [expr~] examples
====>, f 23;
#X obj 130 297 print~;
#X msg 148 268 bang;
#X floatatom 232 207 0 0 0 0 - - -;
#X floatatom 130 182 0 0 0 0 - - -;
#X obj 130 237 expr~ $v1 + $f2;
#X obj 130 209 sig~ 1;
#X obj 253 548 osc~ 550;
#X text 458 163 A simple limiter/clip example:;
#X text 27 202 Examples:;
#X text 468 37 NOTE: The vector/block size can be set with the [block~]
or [switch~] objects \, and is 64 samples by default., f 43;
#X msg 280 375 \$1 20;
#X text 22 111 NOTE: The first inlet of [expr~] needs to be of type
'$v1' (cannot be '$f1' \, '$i1' or '$s1'). A float sent to a '$v#'
inlet is promoted to a signal., f 54;
#X connect 0 0 10 0;
#X connect 3 0 23 1;
#X connect 10 0 15 0;
#X connect 11 0 12 0;
#X connect 12 0 37 0;
#X connect 14 0 15 1;
#X connect 15 0 1 0;
#X connect 15 0 1 1;
#X connect 16 0 6 0;
#X connect 16 1 7 0;
#X connect 17 0 16 0;
#X connect 18 0 23 0;
#X connect 23 0 4 0;
#X connect 24 0 3 0;
#X connect 28 0 27 0;
#X connect 29 0 31 1;
#X connect 30 0 32 0;
#X connect 31 0 27 0;
#X connect 32 0 31 0;
#X connect 33 0 16 1;
#X connect 37 0 14 0;
#X restore 525 290 pd [expr~] Examples;
#N canvas 296 60 977 725 [fexpr~] 0;
#X msg 339 45 \; pd dsp 0;
#X msg 246 45 \; pd dsp 1;
#X text 244 23 audio on;
#X text 337 22 audio off;
#X text 41 387 - $x1: same as $x1[0] \, $x2: same as $x2[0] (and so
on)., f 60;
#X text 41 368 - $x: same as $x1[0]., f 60;
#X text 41 406 - $y: same as $y1[-1]., f 60;
#X text 41 426 - $y1: same as $y1[-1] \, $y2: same as $y2[-1] (and
so on)., f 60;
#X msg 112 538 start;
#X msg 60 538 stop;
#X obj 60 508 loadbang;
#X msg 181 535 set 4000;
#X obj 168 501 sig~ 0.001;
#X obj 168 603 fexpr~ $x1[0] + $y1[-1];
#X msg 195 569 clear y1;
#X text 262 569 clears output buffer;
#X obj 168 641 snapshot~;
#X obj 32 593 metro 100;
#X obj 32 571 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
1;
#X floatatom 168 673 0 0 0 0 - - -;
#X text 248 500 increment value;
#X text 246 534 set last output value ($y1[-1]);
#X text 506 233 - clear: clears all the previous input and output buffers
, f 60;
#X text 506 194 - clear x#: clears the previous values of the #th input
, f 60;
#X text 506 213 - clear y#: clears the previous values of the #th output
, f 60;
#X text 506 87 - set y# <list>: sets the as many supplied values of
the #th output (e.g. "set y3 1 2" sets $y3[-1] = 1 and $y3[-2] = 2).
;
#X floatatom 767 549 0 0 0 0 - - -;
#X msg 568 515 start;
#X msg 522 515 stop;
#X obj 522 482 loadbang;
#X msg 728 511 0;
#X obj 598 670 dac~;
#X obj 623 624 *~ 0.1;
#X obj 623 585 fexpr~ $x1 + $x1[$f2];
#X msg 623 457 1102.5;
#X floatatom 623 515 0 0 0 0 - - -;
#X text 502 382 Simple FIR filter:, f 61;
#X msg 807 511 -20;
#X msg 767 511 -10;
#X text 705 465 change values to filter the frequencies, f 23;
#X text 506 131 - set <list>: sets the first past values of each output
(e.g. "set 0.1 2.2 0.4" sets y1[-1] = 0.1 \, y2[-1] = 2.2 \, and y3[-1]
= 0.4).;
#X text 506 42 - set x# <list>: sets as many supplied values of the
#th input (e.g. "set x2 1 2" sets $x2[0] = 1 and $x2[-1] = 2)., f
60;
#X text 14 93 NOTES:;
#X text 14 460 Simple accumulator example:;
#X text 482 13 [fexpr~] responds to the following methods:, f 63;
#X text 62 234 - $y#[n]: output sample of outlet # indexed by 'n';
#X text 62 215 - $x#[n]: input sample of inlet # indexed by 'n', f
50;
#X text 24 346 - There are shorthands as follows:;
#X text 506 252 - stop: stops the computation of [fexpr~] *, f 60
;
#X text 506 272 - start: starts the computation of [fexpr~] *, f 60
;
#X text 835 615 more examples:;
#N canvas 286 64 900 597 Difference 0;
#X obj 194 193 v pr;
#X obj 341 193 v r;
#X obj 249 195 v b;
#X floatatom 194 164 5 0 0 0 - - -;
#X floatatom 341 166 5 0 0 0 - - -;
#X msg 194 139 10;
#X msg 172 251 set 1.2 2.3 4.4;
#X floatatom 249 165 7 0 0 0 - - -;
#X floatatom 399 166 5 0 0 0 - - -;
#X obj 399 195 v dt;
#X msg 341 137 18;
#X msg 399 127 0.01;
#X obj 79 400 dac~;
#X obj 172 65 bng 25 250 50 0 empty empty empty 20 8 0 8 -262144 -1
-1;
#X obj 449 136 line;
#X msg 449 110 0.01 \, 0.04 5000;
#X obj 101 193 loadbang;
#N canvas 0 50 450 300 (subpatch) 0;
#X array X 64 float 0;
#X coords 0 20 63 -20 200 140 1 0 0;
#X restore 178 423 graph;
#N canvas 0 50 450 300 (subpatch) 0;
#X array Y 64 float 0;
#X coords 0 20 63 -20 200 140 2 0 0;
#X restore 418 421 graph;
#N canvas 0 50 450 300 (subpatch) 0;
#X array Z 64 float 0;
#X coords 0 40 63 0 200 140 2 0 0;
#X restore 655 420 graph;
#X obj 249 136 expr 8./3;
#X text 577 289 $y1 -> $y1[-1] $y2 -> $y2[-1] $y3 -> $y3[-1], f 15
;
#X obj 94 359 *~ 0.01;
#X text 145 547 -20;
#X text 152 416 20;
#X text 381 547 -20;
#X text 388 416 20;
#X text 635 547 0;
#X text 630 416 40;
#X text 624 24 Lorenz Equations written with 3 state variables X \,
Y \, and Z:, f 30;
#X text 412 301 <= Note the shorthands:;
#X text 670 67 dX/dt = pr * (Y - X);
#X text 670 87 dY/dt = X(r - Z) - Y;
#X text 670 107 dZ/dt = X*Y - bZ, f 20;
#X obj 172 285 fexpr~ $y1 + pr*($y2 - $y1) * dt \; $y2 + ($y1*(r -
$y3) - $y2) * dt \; $y3 + ($y1*$y2 - b*$y3) * dt;
#X obj 172 359 tabsend~ X;
#X obj 286 359 tabsend~ Y;
#X obj 400 360 tabsend~ Z;
#X text 294 250 <= sets initial values of $y1[-1] \, $y2[-1] \, and
$y3[-1];
#X msg 23 220 start \; pd dsp 1;
#X text 108 51 bang to start =>, f 8;
#X text 228 24 This is an example of how [fexpr~] can be used to solve
differential equations such as the lorenz equations., f 49;
#X msg 101 218 stop;
#X text 446 165 <= experiment with these parameter values. If you;
#X text 470 183 hear a click and audio stops \, the system went unstable
and you need to bang on the top again to reload the default values.
, f 46;
#X connect 3 0 0 0;
#X connect 4 0 1 0;
#X connect 5 0 3 0;
#X connect 6 0 34 0;
#X connect 7 0 2 0;
#X connect 8 0 9 0;
#X connect 10 0 4 0;
#X connect 11 0 8 0;
#X connect 13 0 5 0;
#X connect 13 0 10 0;
#X connect 13 0 11 0;
#X connect 13 0 6 0;
#X connect 13 0 39 0;
#X connect 13 0 20 0;
#X connect 14 0 8 0;
#X connect 15 0 14 0;
#X connect 16 0 42 0;
#X connect 20 0 7 0;
#X connect 22 0 12 0;
#X connect 22 0 12 1;
#X connect 34 0 22 0;
#X connect 34 0 35 0;
#X connect 34 1 36 0;
#X connect 34 2 37 0;
#X connect 39 0 34 0;
#X connect 42 0 34 0;
#X restore 714 669 pd Difference equations (Lorenz);
#X text 25 262 'n' goes from 0 to -vector size (defined by the [block~]
or [switch~] objects). As such \, $x#[0] specifies the current sample
input \, and $y#[-1] the last sample output (which is the minimum 'n'
value \, for $y#).;
#X text 79 25 make sure to turn on the audio for the [fexpr~] examples
====>, f 23;
#X text 548 299 * [fexpr~] can be CPU expensive! By default \, [fexpr~]
is on when it is loaded \, but you can save CPU and control when it
is on or off with the 'start' and 'stop' messages., f 54;
#N canvas 695 185 491 366 Fractional 0;
#X msg 120 179 start;
#X msg 68 178 stop;
#X obj 68 147 loadbang;
#X obj 140 329 dac~;
#X obj 151 288 *~ 0.1;
#X obj 298 136 hsl 128 15 0 -10 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X floatatom 295 162 0 -10 0 0 - - -;
#X obj 295 222 line~;
#X msg 295 192 \$1 100;
#X obj 151 253 fexpr~ $x1 + $x1[$X2];
#X obj 151 211 osc~ 2205;
#X text 194 116 fractional sample index offset, f 17;
#X text 25 16 When fractional index offset is used for either input
or output samples \, [fexpr~] determines the value by linear interpolation.
, f 63;
#X text 25 57 In the following example \, you can continuously change
the sample input index from 0 to -10 (which filters the frequency of
2205)., f 63;
#X connect 0 0 9 0;
#X connect 1 0 9 0;
#X connect 2 0 1 0;
#X connect 4 0 3 0;
#X connect 4 0 3 1;
#X connect 5 0 6 0;
#X connect 6 0 8 0;
#X connect 7 0 9 1;
#X connect 8 0 7 0;
#X connect 9 0 4 0;
#X connect 10 0 9 0;
#X restore 756 641 pd Fractional sample index;
#X text 555 404 -10 offset filters audio at frequency of 2205 Hz -20
offset filters audio at frequency of 1102.5 Hz, f 50;
#X msg 640 484 2205;
#X obj 623 546 osc~ 2205;
#X text 25 174 - [fexpr~] does not understand '$v#' variables from
[expr~] \, it has its special input and output variables defined as:
;
#X text 25 121 - The first inlet of [fexpr~] needs to be of type '$x1'
(cannot be '$f1' \, '$i1' or '$s1'). A float sent to the first inlet
is promoted to a signal.;
#X connect 8 0 13 0;
#X connect 9 0 13 0;
#X connect 10 0 9 0;
#X connect 10 0 18 0;
#X connect 11 0 13 0;
#X connect 12 0 13 0;
#X connect 13 0 16 0;
#X connect 14 0 13 0;
#X connect 16 0 19 0;
#X connect 17 0 16 0;
#X connect 18 0 17 0;
#X connect 26 0 33 1;
#X connect 27 0 33 0;
#X connect 28 0 33 0;
#X connect 29 0 28 0;
#X connect 30 0 26 0;
#X connect 32 0 31 0;
#X connect 32 0 31 1;
#X connect 33 0 32 0;
#X connect 34 0 35 0;
#X connect 35 0 58 0;
#X connect 37 0 26 0;
#X connect 38 0 26 0;
#X connect 57 0 35 0;
#X connect 58 0 33 0;
#X restore 518 318 pd [fexpr~] Examples;
#X obj 779 232 print expr;
#X obj 677 446 +;
#X obj 677 471 +~;
#X obj 677 421 >;
#X text 551 422 binary operators:;
#X text 523 446 arithmetic operators:;
#X text 558 471 audio operators:;
#X text 536 200 (click on the subpatches to open them), f 13;
#X obj 657 498 random;
#N canvas 175 30 872 635 [value] 0;
#X floatatom 596 202 5 0 0 0 - - -;
#X obj 596 137 until;
#X msg 719 138 0;
#X obj 719 168 v i;
#X obj 596 169 expr i = i + 1;
#X msg 596 72 10;
#X obj 596 229 print;
#X obj 261 63 loadbang;
#X obj 221 176 value a;
#X obj 261 149 value b;
#X obj 304 123 value c;
#X obj 91 337 expr (a + b) / c;
#X obj 91 310 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X floatatom 91 371 0 0 0 0 - - -;
#X obj 596 103 trigger float bang;
#X text 22 15 The expr family of objects can access variables set into
[value] objects.;
#X obj 697 302 expr i * 2 \; i = i + 1;
#X floatatom 697 348 5 0 0 0 - - -;
#X floatatom 771 349 5 0 0 0 - - -;
#X obj 697 267 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X text 33 233 All you have to do is just use the variable name into
the expression:, f 27;
#X obj 90 422 expr~ (a + b) / c;
#X obj 90 453 print~;
#X obj 62 422 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X msg 221 97 5;
#X msg 261 97 3;
#X msg 304 97 2.5;
#X obj 91 533 print~;
#X obj 63 502 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 91 502 fexpr~ (a + b) / c;
#X text 325 305 Expressions are output from right to left order in
[expr] \, since they're evaluated from bottom to top. This means you
need to update a variable and call it in the above expression \, check
it =============>, f 51;
#X obj 729 493 v last;
#X obj 603 524 fexpr~ last = $x1[-1] \; $x1[0] - last;
#X obj 754 579 print~;
#X obj 788 544 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 603 493 phasor~ 1000;
#X text 100 98 loading values into [value] objects =======>, f 16
;
#X text 471 14 It is also possible to assign values to variables inside
the expr family of objects with "=" ("store function")., f 51;
#X text 325 401 You cannot assign variables values in [expr~] because
it deals with signal vectors (a whole block of samples) and not single
values. On the other hand \, [fexpr~] can assign values to variables
\, but they're evaluated in from top to bottom instead. This means
you need to update a variable and call it in the below expression \,
check it:, f 68;
#X connect 0 0 6 0;
#X connect 1 0 4 0;
#X connect 2 0 3 0;
#X connect 4 0 0 0;
#X connect 5 0 14 0;
#X connect 7 0 25 0;
#X connect 7 0 26 0;
#X connect 7 0 24 0;
#X connect 11 0 13 0;
#X connect 12 0 11 0;
#X connect 14 0 1 0;
#X connect 14 1 2 0;
#X connect 16 0 17 0;
#X connect 16 1 18 0;
#X connect 19 0 16 0;
#X connect 21 0 22 0;
#X connect 23 0 22 0;
#X connect 24 0 8 0;
#X connect 25 0 9 0;
#X connect 26 0 10 0;
#X connect 28 0 27 0;
#X connect 29 0 27 0;
#X connect 32 1 33 0;
#X connect 34 0 33 0;
#X connect 35 0 32 0;
#X restore 778 372 pd [value];
#X text 16 134 - [expr~]: used for evaluation of audio signal expression
- on a vector by vector basis \, where the vector/block size is defined
by the [block~] or [switch~] objects., f 62;
#X text 489 8 These objects have several built in operators and functions.
The syntax is quite similar to how expressions are written in C. A
semicolon can be used to create and separate different expressions.
If so \, an outlet is created for each expression and they're evaluated
from right to left (or bottom to up) order:;
#X text 366 42 Version 0.57;
#X text 771 506 updated for Pd 0.51-3;
#X connect 3 0 16 0;
#X connect 4 0 35 0;
#X connect 5 0 35 0;
#X connect 16 0 4 0;
#X connect 16 1 5 0;
#X connect 16 2 17 0;
#X connect 17 0 35 0;
