/*
 *  This file is part of pgn-extract: a Portable Game Notation (PGN) extractor.
 *  Copyright (C) 1994-2019 David J. Barnes
 *
 *  pgn-extract is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  pgn-extract is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with pgn-extract. If not, see <http://www.gnu.org/licenses/>.
 *
 *  David J. Barnes may be contacted as d.j.barnes@kent.ac.uk
 *  https://www.cs.kent.ac.uk/people/staff/djb/
 */

#ifndef DECODE_H
#define DECODE_H

Move *new_move_structure(void);
Piece is_piece(const unsigned char *move);
Move *decode_move(const unsigned char *move_string);
Move *decode_algebraic(Move *move_details, Board *board);
Boolean is_check(char c);
Boolean is_col(char c);
Boolean is_rank(char c);
Boolean move_seems_valid(const unsigned char *move_string);

#endif	// DECODE_H

