#N canvas 600 60 537 461 12;
#X msg 47 291 mode \$1;
#X obj 151 317 r fftz-pileup-msgs;
#N canvas 137 73 1107 615 controls 0;
#X obj 87 559 s fftz-pileup-msgs;
#X msg 87 149 persistence \$1;
#X floatatom 87 110 5 0 1 0 - pileup-pers -;
#X msg 278 160 oscbank \$1, f 11;
#X obj 278 126 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X msg 484 232 synthresh \$1;
#X floatatom 484 207 5 0 0 0 - - -;
#X obj 487 182 hsl 128 15 0 0.2 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X floatatom 773 256 5 0 0 0 - - -;
#X obj 776 233 hsl 128 15 0.5 1.999 0 0 empty pileup-transp empty -2
-8 0 10 -262144 -1 -1 4236 1;
#X msg 773 286 transpose \$1;
#X msg 517 335 clear;
#X obj 90 82 hsl 128 15 0 1 0 0 pileup-pers empty empty -2 -8 0 10
-262144 -1 -1 0 1;
#X text 272 106 toggle oscillator bank resynthesis;
#X text 85 53 spectral "feedback" factor;
#X msg 500 484 lowfreq \$1;
#X floatatom 500 448 5 0 5000 0 - pileup-lofreq -;
#X floatatom 634 449 5 100 24000 0 - pileup-hifreq -;
#X msg 634 484 highfreq \$1;
#X text 489 407 oscillator bank only: low \, and high frequency resynthesis
limits;
#X text 769 211 transpose \, only works with oscbank turned on;
#X text 478 162 synthesis threshold \, only for oscbank;
#X text 418 304 erase previously stored spectral frame;
#X connect 1 0 0 0;
#X connect 2 0 1 0;
#X connect 3 0 0 0;
#X connect 4 0 3 0;
#X connect 5 0 0 0;
#X connect 6 0 5 0;
#X connect 7 0 6 0;
#X connect 8 0 10 0;
#X connect 9 0 8 0;
#X connect 10 0 0 0;
#X connect 11 0 0 0;
#X connect 15 0 0 0;
#X connect 16 0 15 0;
#X connect 17 0 18 0;
#X connect 18 0 0 0;
#X restore 221 269 pd controls;
#N canvas 385 287 450 300 init 0;
#X obj 97 107 loadbang;
#X msg 97 151 \; pileup-transp 1 \; pileup-pers 0.99 \; pileup-lofreq
0 \; pileup-hifreq 20000;
#X connect 0 0 1 0;
#X restore 241 357 pd init;
#X obj 47 180 vradio 17 1 0 3 empty empty empty 0 -8 0 10 -228856 -1
-1 2;
#X text 67 178 persistent amplitude and phase;
#X text 67 195 persistent amplitude only, f 30;
#X text 67 213 inverse persistence, f 30;
#X obj 120 254 ./sfplay~;
#X obj 120 356 fftease/pileup~;
#X obj 120 400 ./gain.dsp~;
#X text 27 111 [pileup~] maintains amplitude/phase information in bins
(with possible damping) until new information comes in above a given
threshold. This is useful for various reverberant effects., f 63;
#X obj 32 45 ./icon;
#X text 264 69 - Spectral persistence;
#X obj 241 43 cnv 15 100 30 empty empty fftease/pileup~ 20 12 0 24
-262144 -1 0;
#X connect 0 0 9 0;
#X connect 1 0 9 0;
#X connect 4 0 0 0;
#X connect 8 0 9 0;
#X connect 9 0 10 0;
