<?xml version="1.0" encoding="UTF-8"?>

<MyGUI type="Layout">
    <Widget type="Window" skin="MW_Window_Pinnable" layer="Windows" position="0 0 600 300" name="_Main">
        <Property key="MinSize" value="40 40"/>

        <Widget type="Widget" skin="" position="0 0 224 223" align="Left Top" name="LeftPane">

            <!-- Player encumbrance -->
            <Widget type="MWDynamicStat" skin="MW_ChargeBar_Blue" position="8 8 212 24" name="EncumbranceBar" align="Left Top HStretch">
            </Widget>

            <!-- Avatar -->
            <Widget type="Widget" skin="MW_Box" position="8 38 212 185" name="Avatar" align="Left Top Stretch">
                <Widget type="ImageBox" skin="ImageBox" position="3 3 206 158" align="Stretch" name="AvatarImage">
                    <UserString key="ToolTipType" value="AvatarItemSelection"/>
                </Widget>
                <Widget type="TextBox" skin="ProgressText" position="0 161 212 24" align="HStretch Bottom" name="ArmorRating">
                    <Property key="NeedMouse" value="false"/>
                </Widget>
            </Widget>

        </Widget>

        <Widget type="Widget" skin="" position="228 0 350 223" align="Left Top" name="RightPane">

            <!-- Items in inventory -->
            <Widget type="ItemView" skin="MW_ItemView" position="0 38 350 185" name="ItemView" align="Left Top Stretch">
            </Widget>

            <!-- Categories -->
            <Widget type="HBox" position="0 6 350 28" align="Left Top HStretch" name="Categories">
                <Widget type="ImageBox" skin="ImageBox" position="0 0 24 24" name="BtnL1Image">
                    <Property key="ImageTexture" value="textures\omw_steam_button_l1.dds"/>
                    <Property key="Colour" value="#ccb589"/>
                    <Property key="Alpha" value="0.7"/>
                    <Property key="Visible" value="false"/>
                    <UserString key="Hidden" value="true"/>
                </Widget>
                <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="AllButton">
                    <Property key="Caption" value="#{sAllTab}"/>
                    <Property key="NeedKey" value="false"/>
                </Widget>
                <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="WeaponButton">
                    <Property key="Caption" value="#{sWeaponTab}"/>
                    <Property key="NeedKey" value="false"/>
                </Widget>
                <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="ApparelButton">
                    <Property key="Caption" value="#{sApparelTab}"/>
                    <Property key="NeedKey" value="false"/>
                </Widget>
                <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="MagicButton">
                    <Property key="Caption" value="#{sMagicTab}"/>
                    <Property key="NeedKey" value="false"/>
                </Widget>
                <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="MiscButton">
                    <Property key="Caption" value="#{sMiscTab}"/>
                    <Property key="NeedKey" value="false"/>
                </Widget>
                <Widget type="ImageBox" skin="ImageBox" position="0 0 24 24" name="BtnR1Image">
                    <Property key="ImageTexture" value="textures\omw_steam_button_r1.dds"/>
                    <Property key="Colour" value="#ccb589"/>
                    <Property key="Alpha" value="0.7"/>
                    <Property key="Visible" value="false"/>
                    <UserString key="Hidden" value="true"/>
                </Widget>
                <!-- Search box-->
                <Widget type="EditBox" skin="MW_TextBoxEditWithBorder" position="0 0 0 23" name="FilterEdit">
                    <UserString key="HStretch" value="true"/>
                    <UserString key="AcceptTab" value="true"/>
                </Widget>
            </Widget>

        </Widget>

    </Widget>
</MyGUI>
